Contructor which initialize the parameters. Set(CMAKE_CXX_FLAGS "$)īelow is the main file for this project which has to be in the same directory as the CMakeLists.txt file. I can compile with g++ and -lSDL2 but cannot find the SDL library files (not the headers which. No they are not there, at least not on my system (Ubuntu). Be SUPER SUPER SURE, that you name it as "CMakeLists.txt" only (without the quotes) and nothing else. The author of this question answered their own question in an edit: SDL can be found in /usr/local/lib instead of /usr/lib, which is where I was pointed to after online research. Lets call that directory "sdl_intro".īelow is the CMakeLists.txt file which will define the build instruction for this project. HELP SDL Library Documentation SDL Guide SDL Library previous page next page I. For that you can use the gui or terminal, your choice. SDL Guide - SDL Library Documentation documentation. Most programs link dynamically however (links against the shared library). Like most libraries, you can make them so they are shared libraries (.so), or static libraries (.a). I will do my best to help you out.įirst, we will start by creating an empty directory. The SDL library should be located in /usr/lib/libSDL.so (or wherever your normal libraries are). It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.It can be used to make animations and video games. If you are having difficulty installing then mention it in the comments. InstallationĪssuming you are using ubuntu 16 or 18, you can simply install by using apt sudo apt install libsdl2-dev libsdl2-2.0-0 -y įor other operating system, you can use the google to search for the installation. From there, we will implement drawing different shapes and then we will create a simple animation of those shapes! This will be the scope of this tutorial.įeeling excited already? Lets get moving. We will start by implementing a basic class design which initialize various parameters of SDL with a clear black window. The SDL is a very lightweight library that allows you to use advanced features like OpenGL on multiple platforms. I hope that it might me useful to you some day, who knows! Very well then, lets get started. and a few libraries files for the linker. I find this library as a super fun for the demonstration of my algorithms. Today in this article I will introduce you all to a C++ graphic library called SDL2. SDL also requires command line arguments in the main function so you should change. To compile the client using the SDL library add -enable-clientsdl to. Yes! You can do graphics using C++ and also create animation. Now go to the linker setting and type the following lines in the Other Linker options textbox: -lSDLmain. Some graphics and part of the SDL gfx code come from Michael Speck and his. Reading time: 40 minutes | Coding time: 20 minutes
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